Apr 23, 2010, 09:03 PM // 21:03
|
#21
|
Krytan Explorer
Join Date: Dec 2006
Profession: W/
|
I got a feeling there will be balance issues..
|
|
|
Apr 23, 2010, 09:07 PM // 21:07
|
#22
|
Wilds Pathfinder
Join Date: Jun 2009
Profession: N/A
|
Quote:
Originally Posted by Ninja Ninja
I got a feeling there will be balance issues..
|
Quote:
As we’re designing and testing changes, we’re looking very specifically at enabling roles (typically with a blend of damage mitigation and damage dealing) and play styles. We’re aiming to add and some powerful and appealing options for the Mesmer in PvE without introducing excessive power creep
|
Considering half these updates looked like a description for a PvE skill, yeah.
Now, would anyone like to take bets on which remaining decent Paragon skill will be sucker-punched in this update?
My money's on Defensive Anthem.
|
|
|
Apr 23, 2010, 09:08 PM // 21:08
|
#23
|
Jungle Guide
Join Date: Jun 2005
Guild: None
Profession: Mo/
|
GG spirit spamming in UW now. lol
|
|
|
Apr 23, 2010, 09:09 PM // 21:09
|
#24
|
Desert Nomad
Join Date: Jan 2010
Guild: eeew
Profession: N/Rt
|
Quote:
Originally Posted by miskav
GG spirit spamming in UW now. lol
|
Well still got pretty far today. But indeed the mindblades killed me.
|
|
|
Apr 23, 2010, 09:12 PM // 21:12
|
#25
|
Desert Nomad
Join Date: Sep 2007
Location: Northeastern Ohio
Guild: LaZy
Profession: P/W
|
Panic looks like so much win. It's like Cry of Frustration every time the target uses a skill lol.
Migraine is like an uber hex-form of daze lol
Psychic Instability.. well, not much to be said there.
The most interesting piece of info other then all this though is the fact that they are in fact looking at dervishes and paragons, and oddly enough smiting monks.
Last edited by Axel Zinfandel; Apr 23, 2010 at 09:22 PM // 21:22..
|
|
|
Apr 23, 2010, 09:12 PM // 21:12
|
#26
|
Forge Runner
Join Date: Mar 2008
Profession: Me/
|
Apparently excessive power creep is fine if you're using an already powerful profession. Nerfs for the weak, buffs for the godly.
|
|
|
Apr 23, 2010, 09:15 PM // 21:15
|
#27
|
Jungle Guide
|
Commence Mes Heroway. Only problem now is what combo's to try out first.
|
|
|
Apr 23, 2010, 09:19 PM // 21:19
|
#28
|
Jungle Guide
Join Date: Feb 2006
Guild: Striking Distance
|
Most of those need to be pve-only, as they've already had to be nerfed in pvp (or still need to be).
|
|
|
Apr 23, 2010, 09:23 PM // 21:23
|
#29
|
Wilds Pathfinder
Join Date: Nov 2007
Guild: Still looking
Profession: Rt/
|
Quote:
Originally Posted by aspi
Well still got pretty far today. But indeed the mindblades killed me.
|
Update hasn't happened yet.
I'm loving the new versions of panic and physic instability, mesmers might actually start to see high-end areas now without relying on Cop or another proffession gimmick. Teams are also going to have to start bringing a lot more hex cleaners to prevent from wiping, which is another plus.
I love the notes for accumulated pain:
Quote:
Accumulated Pain – lower energy cost; recharge is short; now deals decent damage
|
GJ Anet, I'm impressed by what I see so far.
|
|
|
Apr 23, 2010, 09:25 PM // 21:25
|
#30
|
Frost Gate Guardian
|
Quote:
Originally Posted by Gennadios
Considering half these updates looked like a description for a PvE skill, yeah.
Now, would anyone like to take bets on which remaining decent Paragon skill will be sucker-punched in this update?
My money's on Defensive Anthem.
|
Anet are causing the power creep with this "balancing" they've taken too.
Now the other professions left behind said power creep will need to be buffed to stay on the same level.
|
|
|
Apr 23, 2010, 09:26 PM // 21:26
|
#31
|
Forge Runner
Join Date: Jan 2008
Location: Rubbing Potassium on water fountains.
Guild: LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)
Profession: N/A
|
Quote:
Originally Posted by aspi
Well still got pretty far today. But indeed the mindblades killed me.
|
ummm....you do relise the update hasn't gone through yet right?
on a side note....yeah power creep moar?
|
|
|
Apr 23, 2010, 09:34 PM // 21:34
|
#32
|
Desert Nomad
Join Date: Sep 2007
Location: Northeastern Ohio
Guild: LaZy
Profession: P/W
|
Quote:
Originally Posted by Xsiriss
Commence Mes Heroway. Only problem now is what combo's to try out first.
|
Definitely Panic + Frustration could be very interesting.
Stolen Speed most definitely
Psychic Distraction could be interesting for areas with a high concentration of one-class mobs. just interrupt like crazy and you've pretty much cut out their damage output.
Migraine looks amazing on it's own, but imagine Migraine along with Panic and Frustration.
Wandering eye was already a decent damage option, but now, whooey.
|
|
|
Apr 23, 2010, 09:39 PM // 21:39
|
#33
|
Frost Gate Guardian
Join Date: Nov 2006
Guild: Angels of Death
Profession: Mo/
|
Quote:
Originally Posted by miriforst
|
Still stopped by SF.
Panic is still useless unless they lower the ENG cost.
|
|
|
Apr 23, 2010, 09:42 PM // 21:42
|
#34
|
Wilds Pathfinder
Join Date: Nov 2007
Guild: Still looking
Profession: Rt/
|
Quote:
Originally Posted by upier
|
High damage option that other teamates can synergize with =/= insta-kill interrupts
|
|
|
Apr 23, 2010, 09:44 PM // 21:44
|
#35
|
Krytan Explorer
Join Date: Dec 2006
Location: Stygian Veil
Guild: Shoop Da Woop [Lolz]
Profession: N/Mo
|
"Panic – new behavior: “For 1…8…10 seconds, target foe and all nearby foes are hexed with Panic. When a hexed foe successfully uses a skill, all other nearby foes are interrupted.”
My mesmer thanks anet, i am going to have SO much fun with that.
|
|
|
Apr 23, 2010, 09:45 PM // 21:45
|
#36
|
Krytan Explorer
Join Date: Dec 2006
Profession: W/
|
Quote:
Originally Posted by upier
|
Isn't upier on the test crew he probably had inside info.
|
|
|
Apr 23, 2010, 09:45 PM // 21:45
|
#37
|
Jungle Guide
Join Date: Dec 2005
Guild: Heros of Titans Realm [HotR]
Profession: W/
|
So who's ready for Frustrationway? Punishing Shot + Warmonger's/Wailing Weapon + Disrupting Accuracy should result in near instant death, at least if each of those counts as a separate interrupt on a single attack for Frustration.
|
|
|
Apr 23, 2010, 10:03 PM // 22:03
|
#38
|
Jungle Guide
Join Date: May 2007
Location: WA
Guild: DH
Profession: Rt/
|
Vanquish Maguuma and Asuran Lands...like...now.
Anyways, good to see Mesmers getting some love, though a lot of these changes seem a bit extreme. Also, Fast Casting better be linked to these skills somehow.
|
|
|
Apr 23, 2010, 10:03 PM // 22:03
|
#39
|
Forge Runner
Join Date: Mar 2008
Profession: Me/
|
Quote:
Originally Posted by AlienFromBeyond
So who's ready for Frustrationway?
|
While Frustration does sound really good and has bit of synergy, it'll likely be closer to Fragility in that it's great, but not something you'd make a team build out of.
|
|
|
Apr 23, 2010, 10:04 PM // 22:04
|
#40
|
Krytan Explorer
Join Date: Dec 2006
Profession: W/
|
Quote:
Originally Posted by upier
Sweet baby Jesus no, I didn't even apply for it.
|
Weird seeing the person who makes the changes is not the one getting paid to do it.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 06:47 AM // 06:47.
|